The most substantial thing that I’ve gained from this class is simply thinking outside my little digital box, and thinking in the context of space. I had spent a lot of my time in this department thinking in flat layers or shallow depth. Making the switch to an immersive experience really changed the way I think about spatial design. It’s not just putting up a sign with an arrow, herding people like cattle through a space; it’s about a whole experience literally created around the viewer. It’s not a one-way experience either; I’m not just shoving information down their throats. It can be a rich, fulfilling, all-encompassing, interactive moment.
Spatial experience isn’t just 3-dimensional. It’s also temporal, interactive, and informative as well. And the biggest challenge is taking all of that into consideration.